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Blender 3D Basics- [electronic resource]
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Blender 3D Basics- [electronic resource]
자료유형  
 단행본
International Standard Book Number  
9781849516914 (electronic bk.)
International Standard Book Number  
184951691X (electronic bk.)
Library of Congress Call Number  
TR897.7 .F384 2012
Dewey Decimal Classification Number  
006.696-22
Main Entry-Personal Name  
Fisher, Gordon.
Publication, Distribution, etc. (Imprint  
Birmingham : Packt Publishing, 2012
Physical Description  
1 online resource (843 p)
Series Statement  
Open source : community experience distilled
General Note  
Description based upon print version of record.
General Note  
Using the three basic Blender controllers
Formatted Contents Note  
완전내용Blender 3D Basics Beginner's Guide; Blender 3D Basics Beginner's Guide; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why subscribe?; Free access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Time for action -- heading; What just happened?; Pop quiz-- heading; Have a go hero -- heading; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Introducing Blender and Animation; Welcome to the world of Blender 3D
Formatted Contents Note  
완전내용Discovering Blender and animationLearning Blender will literally change how you think; Installing Blender; Using Blender; Time for action -- rendering your first scene in Blender; What just happened?; Time for action -- closing Blender; What just happened?; Top 10 reasons to enjoy using Blender 3D; Learning from your animation heros; Have a go hero -- making a folder of your animation heroes; Going back to the year 1922 on an animation field trip; Time for action -- searching on Felix Turns the Tide + 1922; What just happened?; Pop quiz-- analyzing pioneer animators
Formatted Contents Note  
완전내용Moving ahead a few years in time, to 1928Time for action -- searching on Plane Crazy +1928; What just happened?; Pop quiz-- analyzing early animators; Arriving in 1938, the animation industry is at a peak; Time for action -- searching on Goonland + 1938; Pop quiz-- analyzing what animators had learned in 16 years; Have a go hero -- studying the masters; Starting to use computers for animation in the 1960s; Beginnings of 3D animation in 1963; Time for action -- searching on Ivan Sutherland + Sketchpad; What just happened?; Pop quiz-- analyzing pioneer computer animators
Formatted Contents Note  
완전내용Going to the late 1970s, a few companies are doing 3D animationTime for action -- searching on Triple I demo; What just happened?; Pop quiz-- analyzing early computer animators; Time for action -- watching Information International,Inc. (Triple I) 1982 demo reel; What just happened?; Introducing Pixar -- 1984, and everything comes together; Time for action -- searching for the video of The Adventures of André and Wally B; What just happened?; Pop quiz-- analyzing mature computer animation; Have a go hero -- educating yourself about animation; Back to the present time; Animation principles
Formatted Contents Note  
완전내용Using 3D skills, what can you do with them?Making 2D animation; TV and video; Films and pre-visualization; Stereoscopic 3D; Web animation; Games; Flight and driving simulators; Digital signage; Displaying scientific data; Legal evidence display; Architectural walkthroughs; Virtual reality; Virtual sets; Interactive instruction; Showing what can't otherwise be seen; Creating a portfolio to get a job; Product development and visualization; Summary; 2. Getting Comfortable using the 3D View; Exploring the Blender 3D interface; Setting up Blender the way you want it
Summary, Etc.  
요약The complete novice's guide to 3D modeling and animation.
Subject Added Entry-Uniform Title  
Blender (Computer file)
Subject Added Entry-Topical Term  
Computer animation
Subject Added Entry-Topical Term  
Three-dimensional imaging
Subject Added Entry-Topical Term  
Three-dimensional display systems
Subject Added Entry-Topical Term  
3-D films
Subject Added Entry-Topical Term  
Blender (Computer file)
Subject Added Entry-Topical Term  
Computer graphics
Subject Added Entry-Topical Term  
Fine Arts
Subject Added Entry-Topical Term  
Computer science
Subject Added Entry-Topical Term  
COMPUTERS / Digital Media / Video & Animation.
Additional Physical Form Entry  
Print versionFisher, Gordon. Blender 3D Basics. Birmingham : Packt Publishing, 2012 9781849516914
Series Added Entry-Uniform Title  
Community experience distilled.
Electronic Location and Access  
로그인을 한후 보실 수 있는 자료입니다.
Control Number  
joongbu:423061
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