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Tournamnet Predictive Indicators and Tournament Subgame Theory for Tekken 7- [electronic resource]
Tournamnet Predictive Indicators and Tournament Subgame Theory for Tekken 7- [electronic resource]
상세정보
- 자료유형
- 학위논문
- Control Number
- 0016932666
- International Standard Book Number
- 9798379845315
- Dewey Decimal Classification Number
- 900
- Main Entry-Personal Name
- Homan, Kurtis.
- Publication, Distribution, etc. (Imprint
- [S.l.] : Purdue University., 2021
- Publication, Distribution, etc. (Imprint
- Ann Arbor : ProQuest Dissertations & Theses, 2021
- Physical Description
- 1 online resource(177 p.)
- General Note
- Source: Dissertations Abstracts International, Volume: 85-01, Section: B.
- General Note
- Advisor: Newton, Kathryne.
- Dissertation Note
- Thesis (Ph.D.)--Purdue University, 2021.
- Restrictions on Access Note
- This item must not be sold to any third party vendors.
- Summary, Etc.
- 요약Esports have been a growing market segment for recreation and competition. Few works of research examine the decisions that competitors need to make to maximize the probability of winning. Game theory Nash equilibriums are used to evaluate options available for players to select out of game decisions related to side selection, character selection, and stage selection. Backward induction techniques are used to solve these subgame decisions. The introduction of a rating system for players is derived from traditional sport statistics. The primary factor tracked in damage dealt and damage received using the same framework from sabermetrics was used to predict outcomes of baseball games. Conclusions demonstrated tracking damage can be used to predict the outcome of a match. Other techniques such as principal component analysis did not provide adequate data to measure individual metrics for the use of predictive application.
- Subject Added Entry-Topical Term
- History.
- Subject Added Entry-Topical Term
- Statistics.
- Subject Added Entry-Topical Term
- Esports.
- Subject Added Entry-Topical Term
- Baseball.
- Subject Added Entry-Topical Term
- Martial arts.
- Subject Added Entry-Topical Term
- Decision making.
- Subject Added Entry-Topical Term
- Game theory.
- Subject Added Entry-Topical Term
- Tournaments & championships.
- Subject Added Entry-Topical Term
- Play.
- Subject Added Entry-Topical Term
- Recreation.
- Subject Added Entry-Topical Term
- Theoretical mathematics.
- Added Entry-Corporate Name
- Purdue University.
- Host Item Entry
- Dissertations Abstracts International. 85-01B.
- Host Item Entry
- Dissertation Abstract International
- Electronic Location and Access
- 로그인을 한후 보실 수 있는 자료입니다.
- Control Number
- joongbu:641509
MARC
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■020 ▼a9798379845315
■035 ▼a(MiAaPQ)AAI30505164
■035 ▼a(MiAaPQ)Purdue15105393
■040 ▼aMiAaPQ▼cMiAaPQ
■0820 ▼a900
■1001 ▼aHoman, Kurtis.
■24510▼aTournamnet Predictive Indicators and Tournament Subgame Theory for Tekken 7▼h[electronic resource]
■260 ▼a[S.l.]▼bPurdue University. ▼c2021
■260 1▼aAnn Arbor▼bProQuest Dissertations & Theses▼c2021
■300 ▼a1 online resource(177 p.)
■500 ▼aSource: Dissertations Abstracts International, Volume: 85-01, Section: B.
■500 ▼aAdvisor: Newton, Kathryne.
■5021 ▼aThesis (Ph.D.)--Purdue University, 2021.
■506 ▼aThis item must not be sold to any third party vendors.
■520 ▼aEsports have been a growing market segment for recreation and competition. Few works of research examine the decisions that competitors need to make to maximize the probability of winning. Game theory Nash equilibriums are used to evaluate options available for players to select out of game decisions related to side selection, character selection, and stage selection. Backward induction techniques are used to solve these subgame decisions. The introduction of a rating system for players is derived from traditional sport statistics. The primary factor tracked in damage dealt and damage received using the same framework from sabermetrics was used to predict outcomes of baseball games. Conclusions demonstrated tracking damage can be used to predict the outcome of a match. Other techniques such as principal component analysis did not provide adequate data to measure individual metrics for the use of predictive application.
■590 ▼aSchool code: 0183.
■650 4▼aHistory.
■650 4▼aStatistics.
■650 4▼aEsports.
■650 4▼aBaseball.
■650 4▼aMartial arts.
■650 4▼aDecision making.
■650 4▼aGame theory.
■650 4▼aTournaments & championships.
■650 4▼aPlay.
■650 4▼aRecreation.
■650 4▼aTheoretical mathematics.
■690 ▼a0463
■690 ▼a0578
■690 ▼a0814
■690 ▼a0642
■71020▼aPurdue University.
■7730 ▼tDissertations Abstracts International▼g85-01B.
■773 ▼tDissertation Abstract International
■790 ▼a0183
■791 ▼aPh.D.
■792 ▼a2021
■793 ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T16932666▼nKERIS▼z이 자료의 원문은 한국교육학술정보원에서 제공합니다.
■980 ▼a202402▼f2024