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Tournamnet Predictive Indicators and Tournament Subgame Theory for Tekken 7- [electronic resource]
Tournamnet Predictive Indicators and Tournament Subgame Theory for Tekken 7- [electronic resource]

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자료유형  
 학위논문
Control Number  
0016932666
International Standard Book Number  
9798379845315
Dewey Decimal Classification Number  
900
Main Entry-Personal Name  
Homan, Kurtis.
Publication, Distribution, etc. (Imprint  
[S.l.] : Purdue University., 2021
Publication, Distribution, etc. (Imprint  
Ann Arbor : ProQuest Dissertations & Theses, 2021
Physical Description  
1 online resource(177 p.)
General Note  
Source: Dissertations Abstracts International, Volume: 85-01, Section: B.
General Note  
Advisor: Newton, Kathryne.
Dissertation Note  
Thesis (Ph.D.)--Purdue University, 2021.
Restrictions on Access Note  
This item must not be sold to any third party vendors.
Summary, Etc.  
요약Esports have been a growing market segment for recreation and competition. Few works of research examine the decisions that competitors need to make to maximize the probability of winning. Game theory Nash equilibriums are used to evaluate options available for players to select out of game decisions related to side selection, character selection, and stage selection. Backward induction techniques are used to solve these subgame decisions. The introduction of a rating system for players is derived from traditional sport statistics. The primary factor tracked in damage dealt and damage received using the same framework from sabermetrics was used to predict outcomes of baseball games. Conclusions demonstrated tracking damage can be used to predict the outcome of a match. Other techniques such as principal component analysis did not provide adequate data to measure individual metrics for the use of predictive application.
Subject Added Entry-Topical Term  
History.
Subject Added Entry-Topical Term  
Statistics.
Subject Added Entry-Topical Term  
Esports.
Subject Added Entry-Topical Term  
Baseball.
Subject Added Entry-Topical Term  
Martial arts.
Subject Added Entry-Topical Term  
Decision making.
Subject Added Entry-Topical Term  
Game theory.
Subject Added Entry-Topical Term  
Tournaments & championships.
Subject Added Entry-Topical Term  
Play.
Subject Added Entry-Topical Term  
Recreation.
Subject Added Entry-Topical Term  
Theoretical mathematics.
Added Entry-Corporate Name  
Purdue University.
Host Item Entry  
Dissertations Abstracts International. 85-01B.
Host Item Entry  
Dissertation Abstract International
Electronic Location and Access  
로그인을 한후 보실 수 있는 자료입니다.
Control Number  
joongbu:641509

MARC

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■035    ▼a(MiAaPQ)AAI30505164
■035    ▼a(MiAaPQ)Purdue15105393
■040    ▼aMiAaPQ▼cMiAaPQ
■0820  ▼a900
■1001  ▼aHoman,  Kurtis.
■24510▼aTournamnet  Predictive  Indicators  and  Tournament  Subgame  Theory  for  Tekken  7▼h[electronic  resource]
■260    ▼a[S.l.]▼bPurdue  University.  ▼c2021
■260  1▼aAnn  Arbor▼bProQuest  Dissertations  &  Theses▼c2021
■300    ▼a1  online  resource(177  p.)
■500    ▼aSource:  Dissertations  Abstracts  International,  Volume:  85-01,  Section:  B.
■500    ▼aAdvisor:  Newton,  Kathryne.
■5021  ▼aThesis  (Ph.D.)--Purdue  University,  2021.
■506    ▼aThis  item  must  not  be  sold  to  any  third  party  vendors.
■520    ▼aEsports  have  been  a  growing  market  segment  for  recreation  and  competition.  Few  works  of  research  examine  the  decisions  that  competitors  need  to  make  to  maximize  the  probability  of  winning.  Game  theory  Nash  equilibriums  are  used  to  evaluate  options  available  for  players  to  select  out  of  game  decisions  related  to  side  selection,  character  selection,  and  stage  selection.  Backward  induction  techniques  are  used  to  solve  these  subgame  decisions.  The  introduction  of  a  rating  system  for  players  is  derived  from  traditional  sport  statistics.  The  primary  factor  tracked  in  damage  dealt  and  damage  received  using  the  same  framework  from  sabermetrics  was  used  to  predict  outcomes  of  baseball  games.  Conclusions  demonstrated  tracking  damage  can  be  used  to  predict  the  outcome  of  a  match.  Other  techniques  such  as  principal  component  analysis  did  not  provide  adequate  data  to  measure  individual  metrics  for  the  use  of  predictive  application.
■590    ▼aSchool  code:  0183.
■650  4▼aHistory.
■650  4▼aStatistics.
■650  4▼aEsports.
■650  4▼aBaseball.
■650  4▼aMartial  arts.
■650  4▼aDecision  making.
■650  4▼aGame  theory.
■650  4▼aTournaments  &  championships.
■650  4▼aPlay.
■650  4▼aRecreation.
■650  4▼aTheoretical  mathematics.
■690    ▼a0463
■690    ▼a0578
■690    ▼a0814
■690    ▼a0642
■71020▼aPurdue  University.
■7730  ▼tDissertations  Abstracts  International▼g85-01B.
■773    ▼tDissertation  Abstract  International
■790    ▼a0183
■791    ▼aPh.D.
■792    ▼a2021
■793    ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T16932666▼nKERIS▼z이  자료의  원문은  한국교육학술정보원에서  제공합니다.
■980    ▼a202402▼f2024

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