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Multiplayer game programming : architecting networked games
Multiplayer game programming : architecting networked games

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자료유형  
 단행본
International Standard Book Number  
9780134034300 (pbk.) : $54.99
International Standard Book Number  
0134034309 (pbk.)
Dewey Decimal Classification Number  
794.81526-20
Main Entry-Personal Name  
Glazer, Joshua L.
Publication, Distribution, etc. (Imprint  
New York : Addison-Wesley, c2016
Physical Description  
xvi, 365 p. : col. ill. ; 23 cm
General Note  
Includes index
Subject Added Entry-Topical Term  
Computer games Programming
Added Entry-Personal Name  
Madhav, Sanjay
Control Number  
joongbu:491593
책소개  
Multiplayer Game Programming is a detailed investigation of networked multiplayer game engineering. A guided tour through the trials and challenges of building a robust multiplayer architecture, this book provides explanations and in-depth working examples of all the engine-level systems needed in a multiplayer game.

MARC

 008161024s2016        nyua                    001  0  eng  a
■020    ▼a9780134034300  (pbk.)▼c$54.99
■020    ▼a0134034309  (pbk.)
■035    ▼a(KERIS)BIB000013976896
■08200▼a794.81526▼220
■090    ▼a794.81526▼bG553m
■1001  ▼aGlazer,  Joshua  L.
■24510▼aMultiplayer  game  programming▼barchitecting  networked  games▼cby  Joshua  Glazer,  and  Sanjay  Madhav.
■260    ▼aNew  York▼bAddison-Wesley▼cc2016
■300    ▼axvi,  365  p.▼bcol.  ill.▼c23  cm
■500    ▼aIncludes  index
■650  0▼aComputer  games▼xProgramming
■7001  ▼aMadhav,  Sanjay
■9500  ▼b$54.99

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