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HTML5 web application development by example beginner's guide- [electronic resource] : learn how to build rich, interactive web applications from the ground up using HTML5, CSS3, and jQuery
HTML5 web application development by example beginner's guide- [electronic resource] : learn how to build rich, interactive web applications from the ground up using HTML5, CSS3, and jQuery

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자료유형  
 단행본
International Standard Book Number  
9781849695954 (electronic bk.)
International Standard Book Number  
1849695954 (electronic bk.)
International Standard Book Number  
9781849695947
Library of Congress Call Number  
QA76.76.H94
Dewey Decimal Classification Number  
006.74-23
Main Entry-Personal Name  
Gustafson, J. M.
Publication, Distribution, etc. (Imprint  
Birmingham : Packt Publishing, c2013
Physical Description  
1 online resource (277 p)
General Note  
Description based upon print version of record.
Formatted Contents Note  
완전내용Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: The Task at Hand; The components of an HTML5 application; Time for action -- creating the HTML file; Time for action -- creating the CSS file; Time for action -- creating the JavaScript file; The dollar sign identifier; Creating our first application; Time for action -- creating a tasklist; Time for action -- removing a task from the list; Time for action -- moving tasks within the list; HTML templates; Time for action -- implementing a template
Formatted Contents Note  
완전내용Time for action -- editing a task in the listSaving the state of the application; Time for action -- creating a localStorage wrapper; Time for action -- storing the tasklist; Time for action -- loading the tasklist; Summary; Chapter 2: Let's Get Stylish; CSS3 overview; CSS3 colors; Rounded corners; Shadows; Box shadows; Text shadows; Time for action -- styles in action; Backgrounds; Linear gradients; Radial gradients; Background images; CSS sprites; Time for action -- adding a gradient and button images; Transitions; Transforms; Time for action -- effects in action; Dynamic stylesheets
Formatted Contents Note  
완전내용Time for action -- adding a theme selectorFilling the window; Time for action -- expanding the application; Summary; Chapter 3: The Devil is in the Details; HTML5 input types; Color; Date; Email; Number; Range; Time; URL; Datalist; Autofocus; Task details; Time for action -- adding task details; Time for action -- hiding task details; Custom data attributes; Data binding with custom attributes; Time for action -- building a data model; Time for action -- implementing the bindings; Time for action -- loading the task list; Queuing up changes; Time for action -- delaying the saves; Summary
Formatted Contents Note  
완전내용Chapter 4: A Blank CanvasHTML5 canvas; Getting a context; Canvas basics; Clearing the canvas; Context properties; Canvas pad; Time for action -- creating a canvas pad; Time for action -- showing the coordinates; Drawing lines; Paths and strokes; Time for action -- using the mouse to draw; Changing context properties; Time for action -- adding context properties; Creating a toolbar; Time for action -- creating a toolbar; Time for action -- implementing a reusable toolbar; Adding a toolbar; Time for action -- adding the toolbar object; Time for action -- initializing menu items; Adding drawing actions
Formatted Contents Note  
완전내용Time for action -- creating drawing actionsTime for action -- saving and restoring; Adding drawing tools; Time for action -- adding a line tool; Drawing rectangles; Time for action -- adding a rectangle tool; Arcs and circles; Time for action -- adding a circle tool; Summary; Chapter 5: Not So Blank Canvas; Drawing text; Time for action -- adding a text tool; Transformations; Time for action -- adding an Ellipse tool; Time for action -- exporting an image; Handling touch events; Time for action -- adding touch event handlers; Photo Pad; Time for action -- creating Photo Pad; The File API
Formatted Contents Note  
완전내용Time for action -- loading an image file
Summary, Etc.  
요약The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.
Subject Added Entry-Topical Term  
HTML (Document markup language)
Subject Added Entry-Topical Term  
Cascading style sheets
Subject Added Entry-Topical Term  
JavaScript (Computer program language)
Subject Added Entry-Topical Term  
Web sites Design
Subject Added Entry-Topical Term  
Web site development
Subject Added Entry-Topical Term  
COMPUTERS / Programming Languages / HTML.
Subject Added Entry-Topical Term  
COMPUTERS / Programming Languages / JavaScript.
Subject Added Entry-Topical Term  
COMPUTERS / Web / Site Design.
Electronic Location and Access  
로그인을 한후 보실 수 있는 자료입니다.
Control Number  
joongbu:423078

MARC

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■1001  ▼aGustafson,  J.  M.
■24510▼aHTML5  web  application  development  by  example  beginner's  guide▼h[electronic  resource]  ▼blearn  how  to  build  rich,  interactive  web  applications  from  the  ground  up  using  HTML5,  CSS3,  and  jQuery▼dJ.M.  Gustafson
■260    ▼aBirmingham▼bPackt  Publishing▼cc2013
■300    ▼a1  online  resource  (277  p)
■500    ▼aDescription  based  upon  print  version  of  record.
■5050  ▼aCover;  Copyright;  Credits;  About  the  Author;  About  the  Reviewer;  www.PacktPub.com;  Table  of  Contents;  Preface;  Chapter  1:  The  Task  at  Hand;  The  components  of  an  HTML5  application;  Time  for  action  --  creating  the  HTML  file;  Time  for  action  --  creating  the  CSS  file;  Time  for  action  --  creating  the  JavaScript  file;  The  dollar  sign  identifier;  Creating  our  first  application;  Time  for  action  --  creating  a  tasklist;  Time  for  action  --  removing  a  task  from  the  list;  Time  for  action  --  moving  tasks  within  the  list;  HTML  templates;  Time  for  action  --  implementing  a  template
■5058  ▼aTime  for  action  --  editing  a  task  in  the  listSaving  the  state  of  the  application;  Time  for  action  --  creating  a  localStorage  wrapper;  Time  for  action  --  storing  the  tasklist;  Time  for  action  --  loading  the  tasklist;  Summary;  Chapter  2:  Let's  Get  Stylish;  CSS3  overview;  CSS3  colors;  Rounded  corners;  Shadows;  Box  shadows;  Text  shadows;  Time  for  action  --  styles  in  action;  Backgrounds;  Linear  gradients;  Radial  gradients;  Background  images;  CSS  sprites;  Time  for  action  --  adding  a  gradient  and  button  images;  Transitions;  Transforms;  Time  for  action  --  effects  in  action;  Dynamic  stylesheets
■5058  ▼aTime  for  action  --  adding  a  theme  selectorFilling  the  window;  Time  for  action  --  expanding  the  application;  Summary;  Chapter  3:  The  Devil  is  in  the  Details;  HTML5  input  types;  Color;  Date;  Email;  Number;  Range;  Time;  URL;  Datalist;  Autofocus;  Task  details;  Time  for  action  --  adding  task  details;  Time  for  action  --  hiding  task  details;  Custom  data  attributes;  Data  binding  with  custom  attributes;  Time  for  action  --  building  a  data  model;  Time  for  action  --  implementing  the  bindings;  Time  for  action  --  loading  the  task  list;  Queuing  up  changes;  Time  for  action  --  delaying  the  saves;  Summary
■5058  ▼aChapter  4:  A  Blank  CanvasHTML5  canvas;  Getting  a  context;  Canvas  basics;  Clearing  the  canvas;  Context  properties;  Canvas  pad;  Time  for  action  --  creating  a  canvas  pad;  Time  for  action  --  showing  the  coordinates;  Drawing  lines;  Paths  and  strokes;  Time  for  action  --  using  the  mouse  to  draw;  Changing  context  properties;  Time  for  action  --  adding  context  properties;  Creating  a  toolbar;  Time  for  action  --  creating  a  toolbar;  Time  for  action  --  implementing  a  reusable  toolbar;  Adding  a  toolbar;  Time  for  action  --  adding  the  toolbar  object;  Time  for  action  --  initializing  menu  items;  Adding  drawing  actions
■5058  ▼aTime  for  action  --  creating  drawing  actionsTime  for  action  --  saving  and  restoring;  Adding  drawing  tools;  Time  for  action  --  adding  a  line  tool;  Drawing  rectangles;  Time  for  action  --  adding  a  rectangle  tool;  Arcs  and  circles;  Time  for  action  --  adding  a  circle  tool;  Summary;  Chapter  5:  Not  So  Blank  Canvas;  Drawing  text;  Time  for  action  --  adding  a  text  tool;  Transformations;  Time  for  action  --  adding  an  Ellipse  tool;  Time  for  action  --  exporting  an  image;  Handling  touch  events;  Time  for  action  --  adding  touch  event  handlers;  Photo  Pad;  Time  for  action  --  creating  Photo  Pad;  The  File  API
■5058  ▼aTime  for  action  --  loading  an  image  file
■520    ▼aThe  best  way  to  learn  anything  is  by  doing.  The  author  uses  a  friendly  tone  and  fun  examples  to  ensure  that  you  learn  the  basics  of  application  development.  Once  you  have  read  this  book,  you  should  have  the  necessary  skills  to  build  your  own  applications.If  you  have  no  experience  but  want  to  learn  how  to  create  applications  in  HTML5,  this  book  is  the  only  help  you'll  need.  Using  practical  examples,  HTML5  Web  Application  Development  by  Example  will  develop  your  knowledge  and  confidence  in  application  development.
■650  0▼aHTML  (Document  markup  language)
■650  0▼aCascading  style  sheets
■650  0▼aJavaScript  (Computer  program  language)
■650  0▼aWeb  sites▼xDesign
■650  0▼aWeb  site  development
■650  7▼aCOMPUTERS  /  Programming  Languages  /  HTML.▼2bisacsh
■650  7▼aCOMPUTERS  /  Programming  Languages  /  JavaScript.▼2bisacsh
■650  7▼aCOMPUTERS  /  Web  /  Site  Design.▼2bisacsh
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