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GameSalad beginners guide- [electronic resource] : a fun, quick, step-by-step guide to creating games with levels, physics, sound and numerous enemies using GameSalad
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GameSalad beginners guide- [electronic resource] : a fun, quick, step-by-step guide to creating games with levels, physics, sound and numerous enemies using GameSalad
자료유형  
 단행본
International Standard Book Number  
9781849692236 (electronic bk.)
International Standard Book Number  
1849692238 (electronic bk.)
Library of Congress Call Number  
QA76.76.C672-D47 2012eb
Dewey Decimal Classification Number  
794.8/1-23
Main Entry-Personal Name  
DeQuadros, Miguel.
Publication, Distribution, etc. (Imprint  
Birmingham : Packt Publishing, 2012
Physical Description  
1 online resource (7, v, 293 p)
General Note  
Title from PDF title page (viewed on Mar. 27, 2012).
General Note  
Includes index.
Formatted Contents Note  
완전내용GameSalad; GameSalad; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Time for action -- heading; What just happened?; Pop quiz -- heading; Have a go hero -- heading; Reader feedback; Customer support; Downloading the support files; Errata; Piracy; Questions; 1. You Need a Plan!; How to come up with an original idea; Design documentation; Storyboards and Level Design; Pop quiz
Summary, Etc.  
요약2. Getting Started with GameSalad; System requirements; Let's get into GameSalad; Getting familiar with GameSalad's interface; Getting into the Scene Editor; Creating a new project!; Time for action - setting up a platform level; What just happened?; Have a go hero; Time for action - let's make your player move!; What just happened?; Have a go hero; Time for action - create ways to win or lose; Pop quiz; Summary; 3. Add Zest to your Salad; Designing sprites; Time for action let's create our character!; What just happened?; Have a go hero; Time for action - let's draw a platform
Summary, Etc.  
요약This book is a step-by-step, tutorial-driven guide to game development using GameSalad. You will learn through first-hand experience how a GameSalad developer goes from literally nothing to a finished game. Along the way there are illustrations to explain anything that could be difficult and to display screenshots of the games. In addition, every art and audio asset required by the tutorials is provided, so you can start building your game right away. If you are a game enthusiast, who is looking to build games with GameSalad quickly, then this book is for you. You need not know any programming.
Subject Added Entry-Uniform Title  
GameSalad (Computer file)
Subject Added Entry-Topical Term  
Computer games Programming
Subject Added Entry-Topical Term  
GAMES / Video & Electronic.
Electronic Location and Access  
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Control Number  
joongbu:423074
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