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Monkey game development- [electronic resource] : beginner's guide : create monetized 2D games deployable to almost any platform
Monkey game development- [electronic resource] : beginner's guide : create monetized 2D games deployable to almost any platform
- 자료유형
- 단행본
- International Standard Book Number
- 9781849692090 (electronic bk.)
- International Standard Book Number
- 1849692092 (electronic bk.)
- International Standard Book Number
- 1849692033
- International Standard Book Number
- 9781849692038
- International Standard Book Number
- 9781849692038
- Library of Congress Call Number
- GV1469.3-.H37 2012eb
- Dewey Decimal Classification Number
- 794.8
- Main Entry-Personal Name
- Hartlef, Michael.
- Publication, Distribution, etc. (Imprint
- Birmingham [England] : Packt Pub, 2012
- Physical Description
- 1 online resource (xvi, 373 p) : ill. (some col.)
- Series Statement
- Learn by doing : less theory, more results
- General Note
- Includes index.
- Formatted Contents Note
- 완전내용Monkey Game Development; Monkey Game Development; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; Who this book is for; Conventions; Time for action -- heading; What just happened?; Have a go hero -- heading; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Monkey-Huh?; Game development for the rest of us; Cross-platform development; Compiler or translator?; The Monkey toolbox.
- Summary, Etc.
- 요약The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience i.
- Subject Added Entry-Topical Term
- Video games Design Handbooks, manuals, etc
- Subject Added Entry-Topical Term
- Computer games Design Handbooks, manuals, etc
- Subject Added Entry-Topical Term
- GAMES Video & Electronic.
- Subject Added Entry-Topical Term
- Video games / Design / Handbooks, manuals, etc.
- Subject Added Entry-Topical Term
- Computer games / Design / Handbooks, manuals, etc.
- Series Added Entry-Uniform Title
- Learn by doing : less theory, more results.
- Electronic Location and Access
- 로그인을 한후 보실 수 있는 자료입니다.
- Control Number
- joongbu:423022